#ifndef SCORE_TARGET_H_INCLUDED
#define SCORE_TARGET_H_INCLUDED

#include "GameObject.h"

class File;

class ScoreTarget : public GameObject
{
public:
	ScoreTarget();

	bool Load(File* const f);
	void Update();
	const char* GetTypeName();

private:
	int m_goalScore;
	int m_ballNum;
};

#endif